Bugs

Known bugs, hopefully to be fixed.


 * 1) Any wooden item on a fire tile will be consumed, leading to ultraquick fires: pile branches on a young tree, light them on fire and cut the tree down.
 * 2) Felling a tree always gives a trunk/slender tree trunks. If your companion is chopping down a tree, and you decide to fell the same tree, you will get two trunks.
 * 3) A burnt out fire (not in a fireplace) provides warmth if you stand or sleep on it. The most well known application of this is to make a shelter on top of it. Could be explained away by saying the embers provide warmth. Fixed in v3.13: burntout fire no longer give that much warmth and disappear much sooner.
 * 4) Questionable frostbite is extremely questionable. Two injuries can lead to 35% injury, and no sign of recovery 6 months later in the middle of summer. Even with 21 Physician.
 * 5) If you shoot and knock out a Njerpez warrior before he gets the chance to see you, it is possible to have a chat with him as he`s lying unconscious on the ground. They even have names they`ll share with you.
 * 6) If you drop a raft or a punt on the wilderness map (i.e. when not zoomed in) and then float on it, its copy will appear, when you are next on the wilderness map at the same place you left it.
 * 7) Each sector has a limit on the number of items on it. including trees, plants, farmed slots. When that limit is passed, the game engine may wipe a few items off that map. Infamously is the bug of your farming area and your home. When the number of items increase (animals wandering in, animals trapped, plants appear...) your farming areas full of plant may get wiped clean of them, your house may lose significant number of hoarded stuffs. Therefore it's advisable to build houses on the very bank of river/lake: not only that map got less items, it's also easier to transport on water.
 * 8) Erm_what.jpgimes Njerpez Warriors can replace animals. This is seen below. Luckily, the majority of them will appear inside fences, unable to get out. An advantage of this is that all the shopkeepers seemingly dissappear, meaning their stock is free for the taking.
 * 9) Cave's big rocks (ingame name "High Cliff") can be built over by Doors. You can build several doors on a cave for easy access, and pave the cave floors with Floor and Ceiling (5 in submenu Make-Building-Wooden Building, version 31.3). With this, Cave become a very good location to build your settlement.