Herbs

Herbs are a new type of flora, added in 3.13. Some can be grown, though all can be found growing wild. Some herbs can be used as seasoning while others have healing properties. Plantable: Sorrels, Yarrows, Nettles all later than 20th of May.

cooking skill : "boil / herbal beverage" can be used to create herbal beverages.

Those can consumed directly by used q/quaff(drink) rather than "eat".

Herbal beverages can also be used as seasoning in a soup or similar recipe.

List of herbs

 * Golden rod
 * Heather
 * Meadsweet
 * Nettle
 * Sorrel
 * Yarrow
 * Milkweed
 * Burdock
 * Stonecrop
 * Bearpipe
 * Dogpipe
 * Wolfpipe
 * Motherpipe
 * Waterlily
 * Riverpig
 * Clayweed
 * Bogbean
 * Marsh calla
 * Lake reed
 * Roseroot
 * Bog flower

List of herb effects

 * alterative=long term disorder


 * Roseroot


 * analgesic=painkiller


 * Roseroot, Meadsweet


 * antiemetic=stop vomit


 * Meadsweet


 * antiseptic=clean wounds


 * Heather


 * anti-catarrhal=no actual effect in game yet in 3.16


 * Burdock, Golden rod


 * anti-inflammatory=self explained


 * Bogbean, Milkweed, Yarrow, Meadsweet, Golden rod


 * anti-microbial=self explained


 * Burdock, Yarrow


 * appetizing=self explained


 * Motherpipe, Bearpipe, Bogbean, Sorrel


 * astringent=topical for bleeding and form barrier


 * Milkweed, Stonecrop, Nettle, Yarrow, Golden rod


 * carminative=no actual effect in game yet in 3.16


 * Motherpipe, Bearpipe


 * depurative=clean toxin in blood


 * Burdock, Heather


 * diaphoretic=sweat for remove toxin


 * Motherpipe, Bearpipe, Burdock, Yarrow, Golden rod, Heather


 * gut_irritating=mild poisonous+irritates


 * Marsh calla


 * pectoral=strengthen lungs and chest disorder


 * Motherpipe, Bearpipe, Nettle, Heather


 * poisonous=self explained


 * Wolfpipe, Waterlily, Riverpig, Bog flower


 * sedative=anti-depressant+hypnotics


 * Milkweed, Heather


 * stimulant=increase physical activity


 * Motherpipe, Bearpipe


 * stomachic=no actual effect in game yet in 3.16


 * Bearpipe, Bogbean


 * refrigerant=against fever


 * Burdock, Sorrel


 * tonic=nourishment


 * Motherpipe, Bearpipe, Dogpipe, Bogbean, Milkweed, Nettle

Yarrow
 * vulnerary=prevent fester

New herbs (1.15)
¹ not verified

² I do not know, what does it do (possibly no effect on game yet)