Tasks[]
- Source of livelihood
- Gather food for 5 days and eat something.
- No man's land
- Travel to a region outside any cultural borders and make a shelter.
- A harvest
- Harvest any plant (wild or cultivated).
- Sauna
- Find a sauna, heat it, undress, and scoop water on the oven.
- Large-scale passive hunting
- Build a trap fence with two or more pit traps.
- Learning by doing
- Improve a skill.
- Prey in a trap
- Buried into the bog
- Salt from the coast
- Trade for a bag of salt. (Or a salted meat cut, confirmed in 3.17, and previously confirmed in 3.15p - not working in 3.18, tried with salted Lynx meat).
- An island
- Travel to a small island in a lake or in the sea.
- Archery
- Improve the archery skill by one point.
- The spirit world
- Learn a new ritual. First discover a new ritual, then speak to a sage to learn it. Automatic success if you know all rituals only after you experience unity with the environment, not before.
- The great man of the forest
- Find and kill a bear.
- Kaumo furs
- Clothing
- Make a piece of clothing. Using the fur from the previous task would be a bad idea, as high value furs are needed for trading with foreign traders.
- Foreign traders
- Make a trade with foreign traders. They only want fur.
- Salmon and trout
- Catch either a salmon or a trout.
- Weapons of the north
- Purchase a Northern knife or a Northern bow, then equip to the first equipment slot.
- A cave
- Discover a cave, then enter the cave.
- Big elk
- By hunting, track and kill a 'big' elk in the wilderness
without use of a ritual. Although the task states that it must be a 'big' elk or 'big' stag, a 'big' reindeer also works. (In the task description nothing is mentioned about the use of rituals, but the information that it can be a reindeer is also missing...). (Note: As of 3.17, any Elk,Stag and (Domesticated/Forest) Reindeer, even without 'big' qualifier works. However, the normal animal need to be weigh a lot)
- By hunting, track and kill a 'big' elk in the wilderness
- A house
- Build enough of a house to be able to construct a floor and ceiling. May also be completed by deconstructing and reconstructing a section of floor and ceiling in an existing house. Or by constructing a floor and ceiling in any cave.Destructing and reconstructing a sleeping bunch is the easiest way. (In 3.18 - and possibly earlier versions - it is not enough to simply construct floor and ceiling NEXT to your house, it has to be inside of it)
- Warfare
- Kill everybody in a njerpez camp. (Beware in v3.14 you had to do it without any help due to a bug. This is solved in v3.16+) (v3.17: was able to complete this quest by killing all Njerpez supposedly associated with a camp. Still have yet to find the camp, but after lots of kills I completed the quest.)(In 3.18 you can complete the task by only killing one individual)
- Change of the season
- Wait for the current in-game month to pass.
- Please the forest
- Please the supernatural spirits. In order to this you must perform a meaningful ritual, e.g., sacrifice for a newly killed animal, if you killed one. (v3.17: I was able to perform the generic General Sacrifice with a positive result and passed this task.)
At the end of this course, you may choose between learning new rituals, having a skill increase (3 points to allocate in v3.16+) or a stat increase.