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Kuikka-Tribe Villages[]

These small and widely-spread villages are made up of huts and animal pens. There are no shops, but there are plenty of reindeer herds from which you can buy an animal, and you can trade with the local hunters for hunting and trapping gear. They can be found on Inland maps (in the north) and Northern maps (in the east).

Playing a Kuikka Character[]

1. Skills' values upon maximal attributes' values[]

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

INTELLIGENCE

4,5

12

 

13,5

 

 

24

 

13,5

12

 

13,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

4,5

 

 

 

24

 

24

 

13,5

 

 

 

 

 

24

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

12

 

 

 

 

 

6

 

 

 

 

 

 

 

18

6

 

4,5

 

6

36

18

0

18

24

 

18

ENDURANCE

4,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

6

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

4,5

 

 

 

24

27

 

6

 

12

 

 

27

18

 

18

 

 

4,5

18

6

 

 

0

 

24

0

 

AGILLITY

 

 

 

 

 

 

 

6

 

 

 

 

 

36

24

18

6

24

4,5

18

6

18

18

0

36

 

 

18

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

24

 

 

 

 

 

 

 

 

 

18

EYESIGHT

 

 

 

 

 

 

 

 

 

 

27

13,5

 

 

 

 

 

24

4,5

 

 

 

 

 

 

24

0

 

HEARING

 

 

 

 

 

 

24

 

 

 

13,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

36

13,5

 

13,5

 

 

 

 

13,5

13,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

12

18

13,5

24

13,5

 

 

27

12

 

13,5

27

 

24

18

 

 

 

18

 

 

 

0

 

 

0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

max skill

18

36

54

54

72

54

72

18

54

36

54

54

54

54

72

72

18

72

18

54

18

54

36

0

54

72

0

54

skill rank

7

8

4

2

1

2

2

7

1

3

3

2

1

3

1

1

6

4

8

3

8

2

8

8

3

2

8

4


2. Skills' values upon average attributes' values[]

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

INTELLIGENCE

3,03

8,07

 

9,08

 

 

16,15

 

9,08

8,07

 

9,08

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

3,62

 

 

 

19,28

 

19,28

 

10,85

 

 

 

 

 

19,28

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

6,99

 

 

 

 

 

3,50

 

 

 

 

 

 

 

10,49

3,50

 

2,62

 

3,50

20,98

10,49

0,00

10,49

13,99

 

10,49

ENDURANCE

3,15

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

4,19

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

4,13

 

 

 

22,00

24,75

 

5,50

 

11,00

 

 

24,75

16,50

 

16,50

 

 

4,13

16,50

5,50

 

 

0,00

 

22,00

0,00

 

AGILLITY

 

 

 

 

 

 

 

5,53

 

 

 

 

 

33,16

22,11

16,58

5,53

22,11

4,15

16,58

5,53

16,58

16,58

0,00

33,16

 

 

16,58

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

18,91

 

 

 

 

 

 

 

 

 

14,18

EYESIGHT

 

 

 

 

 

 

 

 

 

 

23,42

11,71

 

 

 

 

 

20,81

3,90

 

 

 

 

 

 

20,81

0,00

 

HEARING

 

 

 

 

 

 

19,52

 

 

 

10,98

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

31,32

11,75

 

11,75

 

 

 

 

11,75

11,75

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

10,02

15,03

11,27

20,04

11,27

 

 

22,55

10,02

 

11,27

22,55

 

20,04

15,03

 

 

 

15,03

 

 

 

0,00

 

 

0,00

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

average skill

13,91

25,09

46,35

32,10

61,32

47,77

54,95

14,52

42,47

29,09

46,14

43,81

47,30

49,66

61,43

58,60

13,22

61,83

14,80

48,11

14,52

37,56

27,07

0,00

43,65

56,80

0,00

41,25

skill rank

7

8

5

2

1

2

3

8

2

3

3

3

1

3

2

2

7

3

9

3

9

9

9

8

4

3

8

4

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

skills sum

1033,3

                          

skills sum rank

5

 

                          



Possible Starting Rituals:Hunting Incantation, General Sacrifice
Possible Starting Equipment:Knife, Spear, 3-4 articles of clothing, 2-4 pieces of bread
Starting skills Bonuses:best Bow (+1), Herblore (+1), best Fishing (+1), Tracking (+1), 2nd best Trapping (+1), Hideworking (+1), 2nd best Carpentry (+1), Ritual (+1), best Physician (+1), Survival (+1), Weatherlore (+1), best Climbing (+1), best Stealth (+1)
Starting skills Penalties:Sword (-2), Axe (-1), worst Crossbow (-2), worst Flail (-2), worst Shield (-2), Agriculture (-1), worst Timbercraft (-1), Building (-1), Swimming (-1)

Kuikka-tribe characters are innately decent fishermen, which makes them an excellent choice for newer players who are not entirely comfortable with hunting just yet. Being able to navigate smaller bodies of water without having to waste materials on rafts also makes getting around much easier early game.

Unfortunately, they are predominately lithe in their build, meaning they do not tolerate starvation very well, but are excellent combat with Bows.