Over the course of your adventure, you will run into many types of Non-Player Characters, or NPCs.
Types of NPC[]
Avatar | Name | Gender | Abilities | Describe |
---|---|---|---|---|
Old Man | Male | |||
Hunter | Male | Always have goods to trade | ||
Adventurer | Male | Always have goods to trade | ||
Woodman | Male | |||
Peasant | Male |
Rarely trade goods, Trade animals. Not useful in provide information about surrounding world | ||
Shaman/Sage | Male | Healing | the only ones who can teach rituals | |
Woman/Maiden | Female | Rarely trade goods, Trade animals.
Provide information about nearby Njerpez, Njerpez camps, wandering bear or Foreign traders. | ||
Child | Male | Have no provide anything useful |
Avatar | Name | Gender | Behavior | Abilities | Describe |
---|---|---|---|---|---|
Wandering Njerpez | Male | Hostile | Killing | Wandering alone, or sometime in pack, sometime can be seen cutting trees | |
Foreign traders | Male | Addaptive | Trading | Allways moving in pack, only accept furs | |
Vagabond Robber | Robbing | Allways moving in pack ,chasing and threating you to hand over stuffs, if you refuse, they will try to kill you | |||
Vagabond woodsman | Nothing | Can give you some information about village...etc |
Avatar | Name | Gender | Behavior | Abilities | Describe |
---|---|---|---|---|---|
Female | Hostile | Killing | Kill player on sight | ||
Male | Hostile | Killing | Kill player on sight |
NPC Behaviour[]
NPCs that agree to help you need at least two different kinds of tool, and two days worth of food. Once in their inventory, food does not spoil, so one tactic to prolong food is to give it to an NPC, then take or trade it back. Things that are held by companions can be taken by [;] taking in another direction, similar to pack animals.
Keep in mind that NPCs use different statistics than the player. While you will be faster than most of them, even if you are completely unencumbered with the maximum possible speed and endurance attribute, there will be those that can still outrun you. Additionally, they are not affected by encumbrance in the same way as the player, tiring noticeably more slowly than the player even when burdened by metal armor and half a dozen large animal furs.
NPCs can sometimes be seen feeding from corpses.
NPC Quests[]
Village Reputation[]
Stage | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
---|---|---|---|---|---|---|---|---|
Name | Truthful | Friend | Famillar | Unfamillar | Stranger/Traveller | Anoying | Thief | Hostile |
Effect of Reputation:
*Higher your reputation in a village, the higher discount they give you in trading*
*When you are 2, they will trying to kick you out of their village, and 1-0 they will try to attack you untill you are fainted and throw you to a strange place far away from their village